Fichas antigas: MGQ Kitsune

Um RPG com super-poderes! Mutantes & Malfeitores é o jogo ideal para campanhas modernas e de super-heróis.
Atmo
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Fichas antigas: MGQ Kitsune

Mensagem por Atmo » 09 Dez 2013, 22:12

Mexer com M&M foi uma fase negra da minha vida, mas as fichas ficaram.

Lembrando que não autorizo para uso, apenas para visualização.
Editado pela última vez por Atmo em 24 Jan 2014, 16:01, em um total de 1 vez.

Atmo
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Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:13

Imagem
Imagem

Reisen Udongein Inaba é uma dos lendários coelhos lunares; ela fugiu da Lua para a Terra como uma refugiada da "Guerra Lunar" entre os dois mundos que começou em 1969 D.C. depois da "invasão" da Apollo 11. Enquanto fugia para Gensokyo, ela surpreendeu-se ao encontrar as notórias fugitivas Kaguya e Eirin, e pediu asilo em Eientei. Em troca disso, ela trabalha para e protege Kaguya e Eirin.

Durante Imperishable Night Reisen escondeu-se em Eientei para evitar qualquer emissário lunar que pudesse chegar à Terra e força-la a voltar para a Lua. Ela recebeu a missão de selar todas as portas dentro de Eientei para certificar-se de que Kaguya não pudesse ser encontrada por algum emissário lunar. Ele usou seus poderes de insanidade para impedir as heroínas de invadirem Eientei, mas foi derrotada. Os poderes de insanidade de Reisen vêm de seus olhos; ela usa-os para refratar e distorcer ondas, desorientando e confundindo suas vítimas com terríveis ilusões.

Talvez ironicamente levando em conta seus poderes de indução de loucura, Reisen aparenta ter uma das personalidades mais balanceadas e estáveis em Gensokyo. Durante Phantasmagoria of Flower View, ela preocupa-se com teve ter fugido repentinamente e mostrou ter mais calma que a maioria das outras personagens. Apesar de ela não saber o que está causando o incidente das flores, ela decidiu investigar, indo em direção a qualquer lugar onde as flores estiverem florescendo.

Durante os eventos de Scarlet Weather Rhapsody, ela aparece na Mansão do Demônio Escarlate para fazer perguntas, mas é derrotada pela Dama furiosa. Mais tarde, ela inquire sobre o destino que levou o Santuário Hakurei, e pergunta se os terremotos ainda estão acontecendo. Falhando em encontrar pistas, ela vai para Hakugyokurou com o objetivo de checar sua situação e perguntar para Yuyuko sobre a destruição do Santuário. Yuyuko contou para Reisen sobre a "cerimónia de conclusão" do novo Santuário, mas quando Reisen vai até lá, o santuário está destruído. Ela também encontra Yukari, que a proíbe de investigar o Santuário. Algum tempo depois da batalha com Yukari, Tenshi subitamente aparece e diz para Reisen que os terremotos estão simplesmente "bem".

Além disso, em Silent Sinner in Blue, suas antigas donas, as irmãs Watatsuki, nomearam outra coelho da Lua de Reisen, em homenagem a ela. (Mentira, elas não gostam de outros nomes!)

Reisen Udongein Inaba
PL10


Abilities
Strength 2, Stamina 3, Agility 5, Dexterity 5, Fighting 2, Intellect 3, Awareness 4, Presence 3

Powers
  • "Stare of the Haze Phantom Moon (Lunatic Red Eyes)": Affliction 12 [Psychic, 1st degree: Dazed, 2nd degree: Defenseless, 3rd degree: Paralyzed, Resisted by: Will (DC 14); Burst Area 2: 60 feet radius sphere ] (12 points)
  • Farsight "In the Red Moonlight (Infrared Moon)": Invisibility 1 [Psychic, Total concealment from all visual senses; Activation: move action] (4 points)
  • Illusionary Blast: Blast 5 (13 points)
  • Moon Rabit Jacket: Jacket: Protection 3 (3 points)
  • Rabbit Senses: Senses 6 [Darkvision (2), Direction Sense (1), Distance Sense (1), Low-Light Vision (1), Ultra-Hearing (1) ; Innate (+1)] (2 points)
  • Flight: Flight 1 [Subtle (+1)] (2 points)
Standard Equipment
Light Pistol (0 ep), Undercover Shirt (0 ep)

Advantages
Agile Feint, Uncanny Dodge, Evasion 2, Great Endurance, Hide in Plain Sight, Improved Initiative 1, Quick Draw, Ranged Attack 3, Taunt

Skills
Athletics 5 (+7), Close Combat: Unarmed 2 (+4), Deception 1 (+4), Expertise: House Chores 2 (+5), Expertise: Medicine 2 (+5), Insight 4 (+8), Intimidation (+3), Investigation 2 (+5), Perception 6 (+10), Persuasion 4 (+7), Ranged Combat: Light Pistol (Danmaku) 9 (+17), Stealth 6 (+11), Treatment 5 (+8)

Offense
Initiative +9
Danmaku +17, Damage 2

Defense
Dodge 10, Parry 7
Toughness 6 (Def Roll 0), Fortitude 8, Will 7

Power Points
Abilities 54 + Powers 36 + Advantages 12 + Skills 24 + Defenses 18 = Total 144

Complications
  • Segredo: Reisen ainda se arrepende de ter fugido da Lua no meio da Guerra e deixado seus companheiros para morrer.
  • Mal Entendido: "Sou apenas uma coelhinha sexy", frase dita por ela durante o Incidente de Touhou Phantasmagoria of Flower View. Ser uma "coelha" acaba atraindo atenção indesejável para si, daquela forma que vocês estão pensando.
  • Tewi: Uma Coelha da Terra que ADORA pertubar com Reisen, sempre fazendo buracos para ela cair dentro ou zoando as coisas da garota.
  • Mestra Eirin: Eirin Yagokoro é sua mestra na área farmaceutica, e não costuma pegar leve com suas lições. Pra falar a verdade, ela até mesmo zoa com Reisen quando a pega desprevenida, amarra-a numa maca e começa a injetar todo o tipo de placebo dizendo que é algum produto não testado e usando-a de cobaia.
Editado pela última vez por Atmo em 09 Dez 2013, 22:30, em um total de 1 vez.

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Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:18

Imagem

Mystia Lorelei
PL10


Abilities
Strength 2, Stamina 4, Agility 7, Dexterity 7, Fighting 2, Intellect 2, Awareness 4, Presence 3

Powers
  • Voo: Flight 3 [Wings; Subtle] (4 points)
  • Night-Blindness "Song of the Night Sparrow": Dazzle 5 [Sight]
  • Alt: Danmaku: Damage 6 (11 points)
  • Vocal Sign "Hooting in the Night": Blast 8 (16 points)
  • Wind Shield: Deflect 8 (8 points)
Advantages
Evasion 2, Fearless, Improved Aim, Improved Initiative 3, Instant Up, Extraordinary Effort, Uncanny Dodge, Languages 1 [Japanese]

Skills
Athletics (+2), Close Combat: Claw 5 (+7), Deception 5 (+8), Expertise: Sing 8 (+12), Expertise: Cooking 8 (+12), Insight 5 (+9), Intimidation (+3), Perception 6 (+10), Persuasion (+3), Ranged Combat: Danmaku 5 (+12), Stealth (+7)

Offense
Initiative +19
Claw +7, Damage 2
Night-Blindness "Song of the Night Sparrow" +12, Damage 6
Vocal Sign "Hooting in the Night" +12, Damage 8

Defense
Dodge 13, Parry 8
Toughness 4 (Def Roll 0), Fortitude 5, Will 8

Power Points
Abilities 62 + Powers 39 + Advantages 11 + Skills 21 + Defenses 17 = Total 150

Complications
  • Self-Confidence: Mystia's self-confidence makes her one of the only enemies that attacks as a midboss but does not run away to recover when defeated the first time, while another character who also does not run away after defeat is Yuugi Hoshiguma. Instead, Mystia immediately launches into another attack, firmly believing that she will win.
  • Hate and Profit: She hates Yakitori (grilled chicken on sticks) because she is a kind of bird. So she started a grilled lamprey stand instead of a Yakitori stand. (It was believed that lampreys had eight eyes and are able to cure night blindness.) She uses this as part of a con-act: she will travel with her stand at night, use her power to make unwary travelers night-blind, then sell them grilled lamprey, and slowly remove the effect as they eat it, claiming that the lamprey was what cured them.
  • Illiterate: From Bohemian Archive in Japanese Red, Mystia says that she cannot read the tiny letters on the newspaper. Aya takes this as Mystia admitting that she cannot read.
Design Notes
Um pouco complicada de fazer por causa de alguns erros meus, mas ela saiu. Mais informação sobre ela aqui.
Editado pela última vez por Atmo em 09 Dez 2013, 22:30, em um total de 1 vez.

Atmo
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Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:23

Imagem

Kedama (毛玉, kedama lit. Hairball) are a stage enemy that appear in EoSD and PCB Stage 4; as their name would suggest, they resemble white balls of fur. They appear in a number of fangames, being the most common enemy in Moedan and Tasofro's platformers Super Marisa Land and MegaMari and also populating the first floor in the dungeon crawler Labyrinth of Touhou. They also appear as the main only enemy type in Sanae Challenge! FUSION. In fanart, they are frequently drawn with °д° faces and associated with Lily White.

Kedama
PL2


Abilities
Strength 2, Stamina 2, Agility 2, Dexterity 2, Fighting 2, Intellect 0, Awareness 2, Presence 0

Powers
Flight: Flight 1 (2 pp)

Advantages
Close Attack 1, Ranged Attack 1, Teamwork

Skills
Athletics (+2), Close Combat: Headbutt 2 (+5), Deception (+0), Insight (+2), Intimidation (+0), Perception (+2), Persuasion (+0), Stealth (+2)

Offense
Initiative +2
Headbutt +5, Damage 2

Defense
Dodge 2, Parry 2
Toughness 2 (Def Roll 0), Fortitude 2, Will 2

Power Points
Abilities 24 + Powers 2 + Advantages 3 + Skills 1 + Defenses 0 = Total 30

Complications
Ball of Fluff: São bolas de pelo. Com rostos.
Stupid!: Completamente tapados, se mexem e vivem apenas por instinto.

Design Notes
Não foi muito difícil fazer o inimigo mais chulé da série, mas que pode trazer riscos para humanos comuns, por mais estranho que possa parecer.
Editado pela última vez por Atmo em 09 Dez 2013, 22:29, em um total de 1 vez.

Atmo
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Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:25

[Criado por "Saltcrow"]
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"Danmaku is all about the brain."

Alice Margatroid アリス マーガトロイド (Alice Margatroid)- Touhou Project (12.3: Touhou Hisoutensoku); PL 10

Abilities
Str -1/Sta 1/Agi 3/Dex 8/Fgt 3/Int 4/Awe 3/Pre 3

Powers
  • Puppet Mastery: 24-points array- [28pp]
    • doll placement: multiattack ranged damage 8
    • volatile doll: burst area ranged damage 8, quirk [burst radius 15-ft.; -1pp]
    • doll deflect: deflect 11
    • curse sign "Shanhai Doll": line area damage 10
    • intelligent doll: damaging move object 8
  • Setup the Puppets: add Indirect 3 (any point, fixed direction) on Puppet Mastery, enhanced Dodge 5, enhanced Parry 5, sustained protection 4- 17pp
Skills: expertise: magic 10 (+14), insight 5 (+8), perception 5 (+8), persuasion 4 (+7), sleight of hand 12 (+20)

Advantages: artificer, assessment, benefit (master puppeteer: use sleight of hand to feint), defensive roll 4, improved initiative, precise attack (ranged, cover), quick draw, ranged attack 4, redirect, set-up, skill mastery (sleight of hand)

Defences
Tough +9/+7 vulnerable, Fort +9, Will +11
Dodge +11; Parry +11; Initiative +7

Offence
Atk +12 doll placement, ranged, damage 8 (indirect 3, multiattack)
Atk +12 volatile doll, ranged, damage 8 (plus Dodge DC 18, 15-ft. burst area)

Complications
holding back: Alice does not believe in going all out, because if she loses using her full power, then there's nothing to resort back to. She often uses Assessment advantage until she is satisfied that she'll not be in any unforeseen danger.
power loss: Alice cannot use her Puppet Mastery abilities if she does not have access to her dolls. It would be a very rare occasion indeed.

Total abilties 48 + powers 45 + skills 18 + advantages 17 + defences 22 = 150pp

Design Notes:
-Alice Margatroid from Touhou Project series. The art is not from the actual Hisoutensoku game however, and is borrowed from a fan-made game, Koumajou Densetsu Scarlet Symphony. I love the art style used in the game and I think I'll take a few of those and make art-inspired original builds from them.

-her Doll Deflect is not actually the name of any of her conventional attacks/skill cards. It is used to represent her ability to send out her dolls to absorb hit.

-"Intelligent Doll" is also another interpretation of mine where she can send her dolls to grab onto and move objects and people alike.

-usually she needs to activate her C-button moves to setup the puppets in place for an indirect strike. I decided to treat it as a descriptor because she's supposed to be such a good puppeteer and a magician.
Editado pela última vez por Atmo em 09 Dez 2013, 22:29, em um total de 1 vez.

Atmo
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Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:29

[Criado por "Saltcrow"]
Imagem
"Subscribe to Bunbunmaru- it's now or never!"

Aya Shameimaru 射命丸 文 (Shameimaru Aya)- Touhou Project (12.3: Touhou Hisoutensoku); PL 10

Abilities
Str 0/Sta 3/Agi 8/Dex 4/Fgt 2/Int 3/Awe 4/Pre 1
Powers
  • Hauchiwa Fan: enhanced Wind Control 4; easily removable [-2pp]- 2pp
  • Fastest in Gensokyo: improved initiative 2, winged flight 6, quickness 4- 12pp
  • Tengu traits: immunity 1 (ageing), senses 2 (extended hearing, extended sight)- 3pp
  • Wind Control array: 18(22)-points array- [22pp]
    • wind control: move object 10, subtle 2
    • gust fan: ranged damage 10
    • domination dash: line area damage 10, quirk [trails behind her; -1pp]
    • pelting in the night: multiattack ranged damage 6, accurate, indirect 2 (from above), triggered [next round]
    • wind standing of the Tengu: platform flight 2, ranged damage 10
Equipments
camera: 1ep

Skills: acrobatics 8 (+16), deception 5 (+6), expertise: journalist 2 (+5), insight 6 (+10), investigation 5 (+8), perception 12 (+16), ranged combat: wind control 6 (+10), sleight of hand 2 (+6)

Advantages: agile feint, contacts, defensive roll 2, equipment, favored environment: airborne, move-by action, uncanny dodge

Defences
Tough +5/+4* vulnerable, Fort +10, Will +10
Dodge +13; Parry +13; Initiative +16
**does not include bonus from favored environment

Offence
Atk +10 gust fan, ranged, damage 10
Atk +12 pelting in the night, ranged, damage 6 (multiattack; triggered on the next round)
Atk Dodge DC 20 domination dash, line area, damage 10

Complications
greed: Aya is always greedy for more sensational stories and photoes to be put on the Bunbunmaru Newspaper.
reputation: Aya is well-known and sometimes despised for writing Bunbunmaru Newspaper, a paper filled with gossips and rumours.

Total abilties 50 + powers 39 + skills 24 + advantages 8 + defences 29 = 150pp

Design Notes:
-Aya Shameimaru as she appears in Touhou Hisoutensoku. She claims to be the fastest one in all of Gensokyo so I've built her as something of a speedster with her Winged Flight. ZUN (the creator of Touhou Project) often mentioned that Aya is his favourite because he shares her somewhat selfish personality.

-although she's the writer and the editor of Bunbunmaru Newspaper, the most popular newspaper in Gensokyo (mostly because all the other ones are even worse), she herself posseses little to no professional attitude in journalism. She often admits that she wrote false articles filled with rumours and speculations, even writing about the Dragon King's Palace under the sea. And there's no sea in Gensokyo.

Update 03/03/11: increased her PL to 10.

Atmo
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Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:33

[Criado por "Saltcrow"]
Imagem
"Yes Eye Can!"

Cirno チルノ- Touhou Project (12.3: Touhou Hisoutensoku); PL ⑨+1

Abilities
Str -1/Sta 2/Agi 5/Dex 5/Fgt 5/Int -2/Awe -2/Pre 4

Powers
  • Ice Fairy traits: shrinking 4, innate; winged flight 1, immunity 6 (cold, cold damage)- 16pp
  • Manipulate the Chill array: 24-points array- [28pp]
    • Cold Control: environment 8 (extreme cold; up to 1/2 mile radius!!), selective
    • Freeze!: affliction 8 (Dodge then Strength/Damage; hindered and vulnerable, defenceless and immobile), alternate resistance, cumulative, extra condition, limited degrees; linked damage 8
    • Icicle Shoot: multiattack ranged damage 8
    • Freeze, Touch Me: burst area damage 10
    • Midsummer Snowman: line area damage 10, quirk [Cirno moves with the effect; -1pp]
  • Radiate Cold: reaction damage 1, selective; environment 1 (intense cold), continuous, selective; protection 4- 12pp
Skills: acrobatics 4 (+9), close combat: Manipulate Chill array 7 (+12), investigation 1 (-1), perception 6 (+4), stealth 4 (+13)

Advantages: beginner's luck, defensive roll 3, favored environment: cold, improved initiative, move-by action, power attack, ranged attack 7

Defences
Tough +⑨/+8* vulnerable, Fort +⑨, Will +11
Dodge +⑨; Parry +⑨; Initiative +⑨
**does not include Favored Environment bonus

Offence
Atk +12 icicle shoot, ranged, damage 8 (multiattack)
Atk +12 freeze!, close, damage 8 and Dodge DC 18

Complications
Baka: the easiest way to win a fight against Cirno is to ask her a quiz and sneak away while she's so distracted. Any quiz will do since she probably won't know the answer anyways.
I'm the most powerful one there is!: no she's not.

Total abilties 34 + powers 52 + skills 11 + advantages 15 + defences 24 = 136pp

Design Notes:
-This is Cirno the Ice Fairy of the Lake, also known as ⑨("nineball").

-Yes, that's right. Her Intellect and Awareness are at -2. ZUN (the creator of Touhou Project) labelled her so in the manual of Phantasmagoria of Flower View and again in the Touhou Hisoutensoku. It is said that she can count no higher than ⑨. Her Presence on the other hand, is of a very high standard thanks in no small part to the fact she's a self-professed genius.

-she possesses other special moves including Icicle Sword/Ice Charge/Ice Kick etc (all strength-based damage 7), but the effect of Freeze! superseded them all.

-I'm not a big fan of letting Favored Environment overcome PL caps, especially when Cirno can create all the environment she needs to trigger it; with a Continuous effect no less.

Atmo
Mensagens: 880
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Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:37

[Criado por "Saltcrow"]
Imagem
"Myon(みょん)!"
Youmu Konpaku 魂魄 妖夢 (Konpaku Youmu)- Touhou Project (12.3: Touhou Hisoutensoku); PL 10

Abilities
Str 3/Sta 3/Agi 4/Dex 2/Fgt 12/Int 1/Awe 5/Pre 2
Powers
  • [li]Half-Phantom traits: affects insubstantial 2 on swords, feature 1 (slow ageing)- 3pp[/li]
    [li]Roukanen & Hakurouken: 18-points array; removable [-5pp]- [18pp][/li]
    • [li]Sword Slash: penetrating 6 strength-based damage 3, improved critical 2, reach 1[/li]
      [li]Netherworld Reflection Slash: close-range reflect deflect 10[/li]
      [li]Lotus Stance Cut: line area 10 strength-based damage 6[/li]
      [li]Intolerant Avici: enhanced Athletics 8 (+15) limited to combat manoeuvres, improved trip, reach 1[/li]
      [li]Insightful Sword: reaction (to a successful Defend) 5 strength-based damage 2; improved defence[/li]
      [li]Slash of Life and Death: multiattack 6 strength-based damage 3, improved critical 2, reach 1[/li]
    [li]Phantom familiar whose name is NOT Myon: adds following AEs on Roukanen & Hakurouken array- 3pp[/li]
    • [li]Medium's Bind: ranged damage 6, accurate 4, homing 2[/li]
      [li]Wicked Soul: burst area damage 6 linked to burst area affliction 6 (Dodge; vulnerable/prone), alternate resistance (Dodge), limited degrees[/li]
      [li]Strange Half-Body: shapeable area damage 6[/li]
Skills: acrobatics 14 (+18), athletics 4 (+7/+15*), expertise: gardening 11 (+12), intimidation 5 (+7), perception 6 (+11)

Advantages: agile feint, close attack 2, benefit (ambidexterity), defensive roll 5, evasion, improved initiative, move-by action, power attack, precise attack (close, concealment), ranged attack 4, takedown 2, uncanny dodge, weapon bind

Defences
Tough +8/+6* vulnerable, Fort +10, Will +10
Dodge +12; Parry +12; Initiative +8

Offence
Atk +14 Roukanen & Hakurouken, close, damage 6 (18-20 crit)
Atk +14 Medium's Bind, ranged, damage 6 (homing 2)

Complications
feedback: although neither confirmed nor denied in the series, it is generally accepted by the fans that Youmu and her half-phantom self-familiar (unofficially known as Myon) shares senses. Looking like a marshmellow doesn't help either.
responsibility: to Saigyoyouji family and the gardens of Hakugyokurou. She will cut down any intruders upon her mistress's domain.
secret: despite her heritage as a half-phantom (ghost), she's actually afraid of ghosts.
straight as a bamboo: Youmu has a very straightforward and focused personality, which often gets into conflict with other, more fun-loving characters (which seems to populate the series).

Total abilties 64 + powers 24 + skills 20 + advantages 22 + defences 20 = 150pp

Design Notes:
-This is Youmu Konpaku the Ghostly Gardener. Another one of Touhou Project series characters, she's quite a straightforward swordswoman as you'll get in the series.

-Roukanen and Hakurouken are the names of her two swords. They are not treated as Easily Removable however, because they're said to be too immaterial for a living being to hold while being too dense for a Phantom. Only a half-human/half-phantom (like Youmu) can hold and use it properly.

-Yes, Youmu's Ghostblade in the game, League of Legend, refers to her blades.

-basic "Sword Slash" may represent the following moves: Crescent Moon Slash/Heart Carving Cut/Slashing a Flower Upon One's Head

Atmo
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Registrado em: 09 Dez 2013, 20:17

Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:38

Konpaku escreveu: [Criado por "Saltcrow"]
Imagem
"tsurupeta tte iu naa!" *hiccup*
Suika Ibuki 伊吹 萃香 (Ibuki Suika)- Touhou Project (12.3: Touhou Hisoutensoku); PL 10

Abilities
Str 4[12]/Sta 6/Agi 3/Dex 2/Fgt 6/Int 0/Awe 0/Pre 2
Powers
Ibukihyo: feature 1 (unlimited booze)- 1pp
Manipulate Density array: 20-points array- [27pp]
  • [li]Change Density: affects objects weaken toughness 10[/li]
    [li]Change Size I: growth 8 (Str +8, Protection +8; Def -4), inaccurate unarmed attack 4, reduced Toughness 4; enhanced Strength 4 limited to lifting (6,000 tons)[/li]
    [li]Spectre -Dense-: burst area 10 strength-based damage 6, quirk [hits only 15-ft. radius; -1pp][/li]
    [li]Spectre -Thin-: summon 2, horde, multiple minions 3 (8 mini-Suika)[/li]
    [li]Gathering Oni/Kidnap Oni: burst area, close range move object 10 limited to inward direction[/li]
    [li]Oni Spirit Bomb: ranged damage 6, accurate 4, homing 2[/li]
    [li]Foot Bellows: leaping 4; burst area 9 strength-based damage 5; burst area requires both target and Suika to be touching the ground [-4pp] linked burst area affliction 9 (vulnerable/prone), limited degrees, requires both target and Suika to be touching the ground[/li]
    [li]Unpleasant Mist: insubstantial 4[/li]
Oni Traits: enhanced Strength 2 limited to lifting (3,200lb), enhanced diehard, immunity 1 (ageing), protection 6, leaping 1, speed 1, strength-based damage 3 (horns)- 15pp
Skills: athletics 6 (+10), close combat: unarmed 2 (+13), expertise: drinking 8 (+19* great endurance), intimidation 4 (+6/+18*), perception 4 (+4)
Advantages: all-out attack, close attack 5, diehard, extraordinary effort, great endurance, power attack, ranged attack 4, takedown
Defences
Tough +12, Fort +12, Will +8
Dodge +8; Parry +8; Initiative +3
Offence
Atk +13 unarmed, close, damage 7
Atk +5 unarmed, close, damage 15 with full growth
Atk +10 Spectre -Dense- damage 10 (or Dodge DC 20 if missed)
Atk +14 Oni Spirit Bomb, ranged, damage 6 (homing 2)
Complications
drunk: she's perpetually drunk thanks to her magical artefact "Ibukihyo" providing an unlimited source of alcohols. Although it does not hinder her fighting abilities in any way, it may interfere with her social interaction a little bit.
honour: as an Oni, Suika never lies.
obsession: Suika loves feasts and drinking competitions that she's most likely to leave anything else for later. This is often speculated as one of the contributing factors in the events leading up to the storyline of Touhou Hisouten.
oni weaknesses: as an Oni, Suika hates soybeans and cannot enter households with proper protection.
Total abilties 46 + powers 43 + skills 12 + advantages 14 + defences 21 = 136pp

Design Notes:
-This is Suika Ibuki the Little Pandemonium. One of my personal favourites along with Cirno, this happy-go-lucky girl is actually one of the strongest in all of Gensokyo (the stage of all Touhou series).

-She can create mini-versions of herself using Spectre -Thin- move. These little creatures don't do much except for getting in people's way and trying to land a punch or two against Suika's opponents. Most of the time though, they'll just end up soaking hits for her.
mini-Suika; PL 2/summon 2
Abilities
Str 2/Sta 2/Agi 0/Dex 0/Fgt 0/Int -2/Awe -2/Pre -2
Powers
Horns: strength-based damage 2
Small size: shrinking 4, innate; does not provide Defence bonus [-1]- 5pp
Skills: expertise: drinking 5 (+5), stealth 1 (+5)
Advantages: defensive roll 2, teamwork
Defences
Tough +4/+3* vulnerable, Fort +4, Will +0
Dodge +0; Parry +0; Initiative +0
Offence
Atk +0 unarmed, close, damage 4
Total abilties -2 + powers 7 + skills 3 + advantages 3 + defences 4 = 15pp
-she has once said that she can move the entire Mysterious Mountain by herself. Being an Oni who could never lie (including exaggerate), it's quite possible that she actually can. While a PL 10 Suika certainly wouldn't be able to do so, she still has a very respectable lifting strength of 18.

Update 31/01/11: Increased her Summon effect (Spectre -Thin-) to 2 ranks. It still fits within the array and feel free to allocate 15 points as you see fit. I'm not a big fan of powerful summons, especially when they're summoned in bulks.
Update 03/03/11: bumped her PL to 10. She still costs 136pp though.

Atmo
Mensagens: 880
Registrado em: 09 Dez 2013, 20:17

Re: Fichas antigas

Mensagem por Atmo » 09 Dez 2013, 22:38

[quote author=Konpaku link=topic=1112.msg46791#msg46791 date=1358821315]
[Criado por "Saltcrow"]
Imagem
"Kero-chan braves the elements!"
Suwako Moriya 洩矢 諏訪子 (Moriya Suwako)- Touhou Project (12.3: Touhou Hisoutensoku); PL 10

Abilities
Str -1/Sta 4/Agi 5/Dex 5/Fgt 2/Int 2/Awe 8[4]/Pre 4
Powers
  • [li]Child size: shrinking 2 (Def +1), innate- 5pp[/li]
    [li]Local Spirit of the Land: burrow 6 (subtle), enhanced Awareness 4, immunity 2 (ageing, breathe underground), leaping 1, protection 4- 22pp[/li]
    [li]Mastery over the Land: 23-points array- [27pp][/li]
    • [li]goddess of the ground: ranged damage 10, indirect 2, variable descriptor (ground/water)[/li]
      [li]pressurised water blast: multiattack ranged damage 6, accurate 2[/li]
      [li]lake of nature: burst area damage 10, variable descriptor (ground/water)[/li]
      [li]native god's curse: ranged affliction 10 (Will; dazed and impaired/compelled* and disabled), extra condition, limited degrees[/li]
      [li]Frog's Rest: Always Able to Hibernate: healing 10 limited to self, restorative, stabilise[/li]
Skills: expertise: local spirit 8 (+10), intimidation 7 (+10), persuasion 6 (+10), ranged combat: local spirit array 5 (+10), stealth 5 (+10), treatment 1 (+3)
Advantages: assessment, defensive roll 2, evasion, inspire 2, move-by action, ritualist, trance
Defences
Tough +10/+9* vulnerable, Fort +10, Will +10
Dodge +10; Parry +10; Initiative +5
Offence
Atk +10 earthen hand, ranged, damage 10 (indirect 2)
Atk +14 water orbs, ranged, damage 6 (multiattack)
Atk +10 native god's curse, ranged, Will DC 20
Complications
rivalry: with Kanako Yasaka, whom had taken over Suwako's shrine once.
Total abilties 50 + powers 54 + skills 16 + advantages 9 + defences 21 = 150pp

Design Notes:
-Suwako Moriya from Touhou series. She's a very tricky character to use in Hisoutensoku because of her erratic movement. Her sitting height is actually higher than her standing height, she leaps instead of walking and her dash consists of her burrowing underground and moving through the earth as though it were water.

-the Compelled condition on her Curse is a bit special. Think of it as a toned-down version of Transformed [gains Side Effect on all effects] where the attacker must save against half the DC of any effect it uses against Suwako.
[/quote]

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